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	<title>Glitchworks &#187; coloring</title>
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	<link>http://glitchworks.com</link>
	<description>Tim Piotrowski&#039;s Portfolio, timpiotr @ gmail dot com</description>
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		<title>Just when you thought you were done&#8230;</title>
		<link>http://glitchworks.com/just-when-you-thought-you-were-done</link>
		<comments>http://glitchworks.com/just-when-you-thought-you-were-done#comments</comments>
		<pubDate>Wed, 23 Mar 2011 12:08:47 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Kool Aid Gets Fired]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[Unasked Advice]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[illustration]]></category>
		<category><![CDATA[sketching]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=865</guid>
		<description><![CDATA[So, the last entry, I showed some goblins standing in a field near a  forest. I thought the illustration was done, and sent it out to some  friends for opinions. For the most part, they agreed it&#8217;s there, but  that I could push it a little more. So I did. Here are [...]]]></description>
			<content:encoded><![CDATA[<p>So, the last entry, I showed some goblins standing in a field near a  forest. I thought the illustration was done, and sent it out to some  friends for opinions. For the most part, they agreed it&#8217;s there, but  that I could push it a little more. So I did. Here are the two versions,  and the second version, I agree is much better.</p>
<p><a href="http://glitchworks.com/wp-content/uploads/2011/03/GMH-Compare.jpg" rel="lightbox[865]"><img class="alignnone size-full wp-image-866" title="GMH-Compare" src="http://glitchworks.com/wp-content/uploads/2011/03/GMH-Compare.jpg" alt="" width="864" height="850" /></a></p>
<p>However, The top one is closer to style of this illustration:</p>
<p><a href="http://glitchworks.com/wp-content/uploads/2011/03/dwarveskobolds.jpg" rel="lightbox[865]"><img class="alignnone size-full wp-image-867" title="dwarveskobolds" src="http://glitchworks.com/wp-content/uploads/2011/03/dwarveskobolds.jpg" alt="" width="791" height="476" /></a></p>
<p>I wanted to stay closer to this flatter style of illustration. I did find myself getting more and more detailed as I worked on the goblins. Take the sleepy goblin in the back on the right hand side, he&#8217;s leaning against his spear. I had to go back and flatten his face some, because the level of lighting and details I had on it were more realistic in style then say the goblin sitting on the rock.</p>
<p>And I certainly feel that the grass moves much farther away from the style below.</p>
<p>Not that I think the after version is a failure. I love it. I&#8217;m glad I took those extra steps and pushed it even more. The far right goblin, picking his nose, I think his feet and legs are awesome. They have a real sense of space, direction and shape. I love the sitting goblin, his face, the legs. I feel I managed to really make each goblin have character.</p>
<p>What is lacking is any sense of story, as they are just standing around by some trees. So, now I have an idea to do a second drawing of these goblins around a camp fire, as if bedding down for the night. It will also let me do some lighting from a strong source, as I&#8217;m working to expand my skills and learn something about light and coloring.</p>
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		<title>Sticking with an idea.</title>
		<link>http://glitchworks.com/sticking-with-an-idea</link>
		<comments>http://glitchworks.com/sticking-with-an-idea#comments</comments>
		<pubDate>Mon, 21 Mar 2011 02:24:39 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[Unasked Advice]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[illustration]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=859</guid>
		<description><![CDATA[
The background was far harder to get right then each Goblin was. In fact, the Goblins were easy compared to the background. I had an idea of what I wanted in my head, but getting there took a lot of experimenting. I redid just about every aspect at least once, the tree trunks took about [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://glitchworks.com/wp-content/uploads/2011/03/GMH-Final.jpg" rel="lightbox[859]"><img class="alignnone size-full wp-image-858" title="GMH-Final" src="http://glitchworks.com/wp-content/uploads/2011/03/GMH-Final.jpg" alt="" width="672" height="315" /></a></p>
<p>The background was far harder to get right then each Goblin was. In fact, the Goblins were easy compared to the background. I had an idea of what I wanted in my head, but getting there took a lot of experimenting. I redid just about every aspect at least once, the tree trunks took about 4 tries to get to the stage I wanted them. First they where too tall and thin. I finally got the shape, size and texture right.</p>
<p>The foliage also took a lot to figure out. At one point the foliage and trunks were blending into each other. So I thought, lets darken the top of the trunks as if being shaded by the leaves, which lead to the thought of dappled light. That took a bit to get right. Eventually it all feel together.</p>
<p>I really learned a lot working on this, the background in particular. I had thought to try and do something different, like putting them inside a cave, as that would be easier, but I stuck with my idea, until I worked out a solution I was happy with.</p>
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		<title>Drawing vs Illustration</title>
		<link>http://glitchworks.com/drawing-vs-illustration</link>
		<comments>http://glitchworks.com/drawing-vs-illustration#comments</comments>
		<pubDate>Fri, 18 Feb 2011 14:33:01 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[Unasked Advice]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[sketching]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=843</guid>
		<description><![CDATA[I&#8217;ve talked about the difference between having talent and developing that talent into skills. It&#8217;s hard to divide the two clearly. A person could have a natural talent for something like color arrangement, while someone learns it as a skill. Both may be equally adept at it, and it would be hard for a person [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve talked about the difference between having talent and developing that talent into skills. It&#8217;s hard to divide the two clearly. A person could have a natural talent for something like color arrangement, while someone learns it as a skill. Both may be equally adept at it, and it would be hard for a person to know that just looking at the finished work.</p>
<p>Below are some drawings I did over the last few days.</p>
<p><a href="http://glitchworks.com/wp-content/uploads/2011/02/drawing1.jpg" rel="lightbox[843]"><img class="alignnone size-full wp-image-845" title="drawing" src="http://glitchworks.com/wp-content/uploads/2011/02/drawing1.jpg" alt="" width="710" height="403" /></a></p>
<p>The final art however, were these illustrations:</p>
<p><a href="http://glitchworks.com/wp-content/uploads/2011/02/dwarveskobolds.jpg" rel="lightbox[843]"><img class="alignnone size-full wp-image-846" title="dwarveskobolds" src="http://glitchworks.com/wp-content/uploads/2011/02/dwarveskobolds.jpg" alt="" width="791" height="476" /></a></p>
<p>The drawing displays my talent. I have a natural talent for drawing. (which can be seen in some of the other figure drawing I&#8217;ve posted in the past).</p>
<p>The illustration (And there is a difference between drawing and illustration), shows the skills I&#8217;ve developed over the years. With drawing, it&#8217;s more of letting myself free to work and to see what happens. Many times when I&#8217;m drawing, I will be really loose, and see what lines or shapes come out, and then go back and hi-lite those lines and shapes that I find help create the image. Some of my favorite characters have come about this way.</p>
<p>But when I go to take it to an illustration, There is much more thought up front. I find that if I spend time thinking about the final illustration before starting it, I get much better results. Often I will do a tight pencil drawing in between sketching and illustrating. This gives me time to think about the different aspects, how to approach them, what&#8217;s the best way to achieve the results I want, and more details just start filtering in.</p>
<p>The tight pencils are a blend of using my talent and skills. I let myself the freedom to explore with the pencil, but I also keep in mind the composition, what colors I might want to use, and more.</p>
<p>By the time I moved into doing the final illustration, I would say I&#8217;m mostly in the skills side of things. It&#8217;s skill that lets me get the shading how I want it, the texture of surfaces, and more. Is there some talent there? Yes sure, but I would say it&#8217;s in the passenger seat instead of driving.</p>
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		<title>Being Professional</title>
		<link>http://glitchworks.com/being-professional</link>
		<comments>http://glitchworks.com/being-professional#comments</comments>
		<pubDate>Thu, 25 Mar 2010 13:17:14 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[comics]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=722</guid>
		<description><![CDATA[To me, being professional is never letting someone know what you really think, when you are at odds with them.
When everything is going fine, you can just be yourself. If you are an outrageous person, perhaps be a lite version of yourself, unless you really know the client well.
But what about when you are odds [...]]]></description>
			<content:encoded><![CDATA[<p>To me, being professional is never letting someone know what you <em>really</em> think, when you are at odds with them.</p>
<p>When everything is going fine, you can just be yourself. If you are an outrageous person, perhaps be a lite version of yourself, unless you really know the client well.</p>
<p>But what about when you are odds with some one? For me, that&#8217;s when I have to go into professional mode.</p>
<p><a href="http://glitchworks.com/wp-content/uploads/2010/03/20questions1.jpg" rel="lightbox[722]"><img class="aligncenter size-full wp-image-742" title="20questions" src="http://glitchworks.com/wp-content/uploads/2010/03/20questions1.jpg" alt="" width="576" height="288" /></a></p>
<p>I was working on a map for the boating magazine. These are general maps, not nautical maps for areas of interest for boaters. I work a little with the author of these port of call stories, to get all the locations from the story. I&#8217;m given a list of all the places they would like to see on the map.</p>
<p>This time around, there were about 5 places that no matter how much I searched I couldn&#8217;t get a good location for them.</p>
<p>So I laid a grid down over the rough of the map, which had the locations I could find, and sent a jpeg to the author, asking for the following: to check the current placed locations, a grid coordinate for the 5 locations I couldn&#8217;t find, and the correct way to spell a couple of them, because I was finding two different spellings.</p>
<p>It took nine emails, instead of two, for me to get what I needed. The author, who is not a professional writer, couldn&#8217;t just give me the information. She had to question what I was doing with the map, and give me her thoughts on how I should do the map, and want to know who makes the choices about the maps.</p>
<p>So I had to take time to answer her questions before she would give me the information. She wasn&#8217;t holding out till I answered, you could just tell she was the type that when asked a question, has questions, often unrelated, that she wants answered first.</p>
<p>These types drive me crazy. I&#8217;ve dealt with them a lot in corporation. It&#8217;s more annoying when your question is direct and simple. You can ask a yes/no question like &#8220;Are you going to turn over the manuscript today?&#8221; and your answer is, &#8220;Did we change the color blue for the cover of the book?&#8221;  Nothing short of playing 20 questions will work.</p>
<p>So for several emails, I played her 20 questions, having to ask the correct way to spell some locations twice. And then finding mistakes she missed. I cut an paste her text from her emails into the map, so that way I don&#8217;t introduce spelling mistakes from typing.</p>
<p>The editor has asked in the past how was working with her. I say it&#8217;s fine. I know you might be thinking, but that&#8217;s not true, she&#8217;s holding you up, she&#8217;s questioning your work. Yes, but I got my information, I&#8217;m not missing my deadline. So in the end, I was annoyed, I had to play 20 questions, when I could have sent off the map on Tuesday, it&#8217;s now going Thursday.</p>
<p>Telling the editor that she can be a game of 20 questions, isn&#8217;t going to do anything. If the editor said to the author, &#8220;Hey, can you just answer his questions without asking your own&#8221; it will probably offend her. As it stands, the editor thinks I&#8217;m awesome. If the author ever says anything (unlikely), the editor, who seems already to have issues with the author will think it&#8217;s just her.</p>
<p>Sure, I could try asking the author why she needs to knows. With this type of person, that&#8217;s just going to open more questions, which frankly I don&#8217;t want to answer. I&#8217;ve been down that road, and I&#8217;ve learned to spot those people who given a too much information, become more annoying.</p>
<p>So I did the professional act, I answered her questions, trying to not give her any openings. When she didn&#8217;t give me all the information I needed, thanked her for what she did provide, and politely asked for the information she missed. I didn&#8217;t point out the mistakes she missed, included in her original email I worked from. And I won&#8217;t tell the editor any of this.</p>
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		<title>waiting for inspiration</title>
		<link>http://glitchworks.com/waiting-for-inspiration</link>
		<comments>http://glitchworks.com/waiting-for-inspiration#comments</comments>
		<pubDate>Mon, 01 Mar 2010 14:07:32 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Kool Aid Gets Fired]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[Son of Kool Aid]]></category>
		<category><![CDATA[Tim Piotrowski]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=692</guid>
		<description><![CDATA[&#8220;Inspiration is for amateurs.  The rest of us just show up and get to work.&#8221;
- Chuck Close
Someone quoted that this weekend, I had never heard it before, but it&#8217;s something I believe in, and have for years. It&#8217;s not good enough to just sit around waiting for a good idea. In fact, I tend [...]]]></description>
			<content:encoded><![CDATA[<p style="padding-left: 30px;"><span style="color: #993300;"><strong>&#8220;Inspiration is for amateurs.  The rest of us just show up and get to work.&#8221;</strong></span></p>
<p style="padding-left: 30px;"><span style="color: #993300;"><strong>- Chuck Close</strong></span></p>
<p>Someone quoted that this weekend, I had never heard it before, but it&#8217;s something I believe in, and have for years. It&#8217;s not good enough to just sit around waiting for a good idea. In fact, I tend to have more inspirations when I am doing something, over doing nothing. Being active makes the brain active, which causes ideas. Just like anything in this world, use it or loose it.</p>
<p>Inspiration can come in many forms. Secret confession, I watch Project Runway. Not for the fashion so much, but because I like Tim Gunn. I see him as a very positive, problem solving, encouraging person, who is genuine. He goes with his gut feelings, but channels that into thoughtful questions and is very open to a wide range of ideas.</p>
<p>So, I enjoy watching someone like that, because I work towards being like that in who I am.</p>
<p>I find inspiration in Sarah Palin, in how <em>not</em> to be as a person. She is a horrible person, because she is a hypocrite. She talks about how society needs a strong roll model and leadership. And yet every time someone says some thing insulting or degrading about her, what comes back is on the same level, insulting and degrading.</p>
<p>In short, she has never shown me that she can rise above, and be better. Which, to me takes her lower then the person who originally insulted her. Because she knows she&#8217;s doing it, and goes ahead and acts that way on purpose. Maybe not, which is sad, because that means she has no self awareness.</p>
<p>I&#8217;m only mentioning these public figures as examples of how inspiration can come from anywhere. Currently I&#8217;m working on 10 full page color illustrations for Son of Kool Aid, need to be done by March 9th. I&#8217;m doing good on getting them done.</p>
<p>There are lots of things motivating me, but one thing in particular, are people that always complain about not being able to ever get work done. But they never just sit down and do it. There is always something in the way. Tired from work, which I would accept, if they were lumberjacks. They have boring jobs, that dull their minds. I&#8217;ve been there.</p>
<p>I write these blog entries for myself, really. Why? To remain positive. To motivate myself to looking at things in a forward way. There is no room in these entries for complaining and bitching. I may talk about a bad experience, but it would be about how I learned from it. There isn&#8217;t any reason to come here and vent.</p>
<p>As I work on these illustrations, I find inspiration comes naturally. But it&#8217;s also because my mind is very active. It&#8217;s like working out. Keep doing it, and you will see results.</p>
<p>So don&#8217;t wait till you have the inspiration to do something. Do something and the inspiration will come. Not only that, your skills to execute the inspiration will be sharp, making it easier.</p>
<p>Here are some sections of the illustrations I&#8217;m working on. Enjoy.</p>
<p style="text-align: center;"><a href="http://glitchworks.com/wp-content/uploads/2010/03/drink-up.jpg" rel="lightbox[692]"><img class="size-full wp-image-693 aligncenter" title="drink up" src="http://glitchworks.com/wp-content/uploads/2010/03/drink-up.jpg" alt="" width="306" height="504" /></a></p>
<p style="text-align: center;"><a href="http://glitchworks.com/wp-content/uploads/2010/03/nerd.jpg" rel="lightbox[692]"><img class="size-full wp-image-694 aligncenter" title="nerd" src="http://glitchworks.com/wp-content/uploads/2010/03/nerd.jpg" alt="" width="366" height="432" /></a></p>
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		<title>The return of Kool Aid and more</title>
		<link>http://glitchworks.com/the-return-of-kool-aid-and-more</link>
		<comments>http://glitchworks.com/the-return-of-kool-aid-and-more#comments</comments>
		<pubDate>Fri, 29 Jan 2010 16:06:51 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Kool Aid Gets Fired]]></category>
		<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[figure drawing]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[sketching]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=573</guid>
		<description><![CDATA[Today, I&#8217;m officially having Kool Aid Gets Fired professionally printed. And I have time to add the short illustrated story about his bastard child I want to. Pushing the book up from 28 pages to 40. because of getting a lot of work lately, I was worried if I would have time include the new [...]]]></description>
			<content:encoded><![CDATA[<p>Today, I&#8217;m officially having <a href="http://glitchworks.com/comics/kool-aid-gets-fired"><em>Kool Aid Gets Fired</em></a> professionally printed. And I have time to add the short illustrated story about his bastard child I want to. Pushing the book up from 28 pages to 40. because of getting a lot of work lately, I was worried if I would have time include the new story. I felt that I should include something more for the official printing.</p>
<p>Here is color test of his son I did, as I was working out the look I wanted for the illustrations.</p>
<p style="text-align: center;"><img class="size-full wp-image-574 aligncenter" title="SoKA_ColorTest" src="http://glitchworks.com/wp-content/uploads/2010/01/SoKA_ColorTest.jpg" alt="" width="434" height="581" /></p>
<p>I&#8217;m very pleased at how this came out, for only spending a couple of hours on it. If you haven&#8217;t read Kool Aid Gets Fired, I&#8217;m not spoiling much. There&#8217;s plenty in the book to look forward.</p>
<p>The books should be in my hands by April 2nd, and will go for $5 each, which you will be able to order through here (Plus shipping), or if you come to one of the several conventions I&#8217;m going to, get it there. Of course, I will be posting more info as it comes along and gets closer.</p>
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		<title>Illustration</title>
		<link>http://glitchworks.com/illustration</link>
		<comments>http://glitchworks.com/illustration#comments</comments>
		<pubDate>Thu, 21 Jan 2010 05:01:31 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[drawing]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=547</guid>
		<description><![CDATA[Here is the final version of the pencils in the previous post. I thought you all might want to see it. I&#8217;m very happy with how it came out. One thing I realized. I seldom actually sign my name to art work. I always get credit, but I&#8217;ve just never thought to add my signature [...]]]></description>
			<content:encoded><![CDATA[<p>Here is the final version of the pencils in the previous post. I thought you all might want to see it. I&#8217;m very happy with how it came out. One thing I realized. I seldom actually sign my name to art work. I always get credit, but I&#8217;ve just never thought to add my signature once it was done.</p>
<p>I&#8217;ve gotten a lot of work this month, which has made me happy because it&#8217;s work coming to me, and I think, I can do this! I can make a living as a creative. People are looking at my work and wanting me to create for them.</p>
<p>I look at my work and see the improvement in just over a year. How I work, how I approach the project. And I think me realizing I have to put my signature on my art, was me thinking, I&#8217;m at a point where I&#8217;m going towards where I want to be.</p>
<p style="text-align: center;"><img class="size-full wp-image-548 aligncenter" title="Carp_Illo" src="http://glitchworks.com/wp-content/uploads/2010/01/Carp_Illo.jpg" alt="" width="576" height="370" /></p>
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		<title>Working for PIE</title>
		<link>http://glitchworks.com/working-for-pie</link>
		<comments>http://glitchworks.com/working-for-pie#comments</comments>
		<pubDate>Sat, 09 Jan 2010 13:23:59 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[comics]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=530</guid>
		<description><![CDATA[In the book, My So Called Freelance Life, by Michelle Goodman, I learned of the term PIE. Paid In Exposure, or one could take it to mean Paid In Experience if you want. It basically comes down to working for free, very little, or the prospect of money later on, if the project becomes successful. [...]]]></description>
			<content:encoded><![CDATA[<p>In the book, <em>My So Called Freelance Life,</em> by <a href="http://www.amazon.com/Michelle-Goodman/e/B001JRWMBI/ref=ntt_athr_dp_pel_1">Michelle Goodman</a>, I learned of the term PIE. Paid In Exposure, or one could take it to mean Paid In Experience if you want. It basically comes down to working for free, very little, or the prospect of money later on, if the project becomes successful. It was working for PIE, that lead to me getting work at Marvel.</p>
<p>I had been getting a lot of compliments about my colors in my own work. Another cartoonist and personal friend, <a href="http://www.timfishworks.com/">Tim Fish</a> asked if I would color a 5 page short story for his next book, <em>Trust/Truth</em>, and I was happy to do it for him. It came out great, and I did get some exposure for it. Tim told me he was pitching stories to Marvel and wanted me to color one of them. That fell through, but Marvel asked if he wanted to write a story for their next Nation X anthology, a Northstar story.</p>
<p>When Tim mentioned this, I asked him if I could color it, and he said he would ask the editor, who it turns out was someone that I had meet once before. The editor saw the work I did for Tim&#8217;s book, loved it and wanted me to do the coloring for his Northstar story.</p>
<p>That was some good PIE.</p>
<p>I had some bad PIE as well. I heard through the internet of a published comics author looking for a colorist for his next book. We talked, I was familiar with his past books, understood the terms of the work process, which was casual, 2 of the 3 stories hadn&#8217;t even been drawn yet. I would get paid, but his deal with the publisher was advancement on delivery of final pages, and I would get 20% of what he got from sales over 7 years, paid once a year. Now that sounds like a great deal, and it is if the book does very well. But it was a book of gay erotic comics. Small audience.</p>
<p>I got the first story and started coloring. One thing he had made clear that I should put paying work before his, but this attitude changed, and the professional relationship came under strain and combined with other factors, I decided it wasn&#8217;t worth it anymore, and put him in contact with a few other colorists, who would actually like to work in erotic comics.</p>
<p>See, I really don&#8217;t have any interest in doing gay erotic, and I was going to use a fake name for this. I wasn&#8217;t excited about it like I was coloring Tim&#8217;s story or the comic for Marvel. I was enjoying it, and committed to doing the best job possible. At the time I started, I wasn&#8217;t doing anything in particular, and thought, I&#8217;ll make contacts after the work comes out, there could be some money too. But I couldn&#8217;t show my work, because of the nature of it. So I would have this awesome work, that I could only use to get more work doing the same. Work that I didn&#8217;t want to do.</p>
<p>So PIE needs to also something that you want to do. In fact, PIE should only be done if it&#8217;s something that you want to do, because otherwise you end up with work you can&#8217;t do anything with. The Exposure part goes out the window. Now if I did for the experience learned from coloring a long story, that would be a different matter.</p>
<p>But I can get that experience elsewhere, even on my own.</p>
<p>So if you get a chance to work for PIE, keep in mind, it has to be Exposure or Experience in a direction you want to move in, other wise you are just giving your work away for nothing. Don&#8217;t do that.</p>
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		<title>Sneak Peak</title>
		<link>http://glitchworks.com/sneak-peak</link>
		<comments>http://glitchworks.com/sneak-peak#comments</comments>
		<pubDate>Fri, 08 Jan 2010 17:38:25 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[comics]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=525</guid>
		<description><![CDATA[So, I&#8217;ve mentioned that I did some coloring on a comic for Marvel. Well there are sneak peaks going up, so I can now post those links, since I couldn&#8217;t post art before because of the NDA. I did the coloring for the Northstar story which is the 3rd story in the book. The two [...]]]></description>
			<content:encoded><![CDATA[<p>So, I&#8217;ve mentioned that I did some coloring on a comic for Marvel. Well there are sneak peaks going up, so I can now post those links, since I couldn&#8217;t post art before because of the NDA. I did the coloring for the Northstar story which is the 3rd story in the book. The two pages right after the brain in a jar.</p>
<p><a href="http://www.comicbookresources.com/prev_img.php?pid=4180&amp;pg=2">Here are pages from each of the 4 stories in the book</a>.</p>
<p>Enjoy!</p>
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		<title>What I&#8217;ve learned about being a freelancer</title>
		<link>http://glitchworks.com/what-ive-learned-about-being-a-freelancer</link>
		<comments>http://glitchworks.com/what-ive-learned-about-being-a-freelancer#comments</comments>
		<pubDate>Wed, 06 Jan 2010 15:56:29 +0000</pubDate>
		<dc:creator>Timothy Piotrowski</dc:creator>
				<category><![CDATA[Process]]></category>
		<category><![CDATA[coloring]]></category>
		<category><![CDATA[comics]]></category>
		<category><![CDATA[drawing]]></category>
		<category><![CDATA[figure drawing]]></category>
		<category><![CDATA[sketching]]></category>

		<guid isPermaLink="false">http://glitchworks.com/?p=518</guid>
		<description><![CDATA[Last year in March I got laid off from my production artist job at a big educational publishing company. And I was fine with that, and I went on unemployment and my husband has a full time, good paying job, so we were going to be alright. And I thought, now is another chance to [...]]]></description>
			<content:encoded><![CDATA[<p>Last year in March I got laid off from my production artist job at a big educational publishing company. And I was fine with that, and I went on unemployment and my husband has a full time, good paying job, so we were going to be alright. And I thought, now is another chance to do my thing. I&#8217;ve always wanted to be a freelancer, even if I was just making enough money to not have to get a 9-5 job. I&#8217;ve done that most of my working life, and it&#8217;s just not for me.</p>
<p>Since then, I&#8217;ve learned a lot about being a freelancer, and getting work, so I thought I would write about that.</p>
<h3>Network</h3>
<p>By networking, I mean with others who are trying or are doing what you want to do. I learned this from personal experience and from reading the book, <em>My So Called Freelance Life</em>, by <a href="http://www.amazon.com/Michelle-Goodman/e/B001JRWMBI/ref=ntt_athr_dp_pel_1">Michelle Goodman</a>. I started going to figure drawing groups which lead to getting to know other artists and making connections. This kind of network gives you support and information. Got a problem with a client, ask your fellow artists if they have ever had that problem and what happened, how did they work it out? You may also get work. If someone is to busy to take on a new client or a client wants something they don&#8217;t do, they may recommend you. Your style might be just what they are looking for.</p>
<p>Not to mention, it&#8217;s awesome to be able to talk shop with friends who do what you do. It&#8217;s a real learning process, hanging out with others. The figure drawing groups gives me a social and creative outlet. I&#8217;ve seen my skills improve with just the once a week meetings, and now I&#8217;m looking for other outlets for this same type of activity.</p>
<p>Use the Internet to your advantage. Facebook and twitter are great for networking. Twitter more so, I think. Find artists that you like who twitter. Follow them. I&#8217;ve gotten several jobs via twitter. Artists fall through and sometimes people will twitter looking for an artist. I responded, we chatted and I got some work. For me, I follow people in the comics industry, and comic authors mostly. Someone that draws comics isn&#8217;t going to need a cartoonist often, maybe a colorist.</p>
<p>Facebook is a great way to show off your art. More on that below.</p>
<h3>Actually do what you love, regardless of pay</h3>
<p>You have to work at what you want to do. The people that seem to create effortlessly, probably do so because they spend much time creating. Want to draw, then you need to draw. Want to paint, then you need to paint. Much like how you learned to write, repetition is the key. You learned to write your ABCs by writing rows and rows of letters, the same goes here.</p>
<p>It&#8217;s not often that we get work that can also translate into a portfolio piece for whatever reason. So when not working, work on something for your portfolio, that you feels shows off your abilities. I know, it&#8217;s hard to just come up with ideas. Pick up a magazine that uses a lot of illustrators, pick an article you like, and come up with your own take on how to illustrate it.</p>
<p>Working all the time, for me teaches me how to do things better, work faster, and keep my focus for longer periods of time. That&#8217;s something I can have trouble with, keeping my focus. I&#8217;ve come up with tricks to try and help keep that. My favorite, set a timer, and you aren&#8217;t allowed to do anything but the task at hand till the timer goes off. I generally find that I will be at a point that I don&#8217;t want to stop when the timer goes off, and end up working a few more minutes. Then take a little break, check your emails, and all that, then set the timer again.</p>
<h3>Show your work</h3>
<p>I hear to often from people that they don&#8217;t like what they did, and don&#8217;t show their work. You will never get feedback, nor will anyone stumble on your work if you never show it. Unless you tell people, they will never know that what you ended up with, wasn&#8217;t what you had in mind. One rule I have, work a piece until it&#8217;s done, regardless of how it&#8217;s coming out. If it&#8217;s for myself, I don&#8217;t stop and start over, I work through. And I try to learn from it. Finishing a piece is important lesson to learn. That&#8217;s another thing I hear from people, they don&#8217;t finish what they are working on.</p>
<p>If you get an online portfolio, don&#8217;t let people know about it till it&#8217;s ready. That means no sections with &#8220;Content to come&#8221;. Just don&#8217;t put that section up. You can always add it later. Having multiple sections on your site isn&#8217;t going to make you look any better to clients, but empty sections make you look unprofessional. If all you have is 10 samples of your work and a resume, put that up and make it easy for someone to look at it. Don&#8217;t put an entry page, go right to the main attraction. Don&#8217;t put a blog if you really don&#8217;t intend to blog save once a month at best.</p>
<p>It doesn&#8217;t take much work to post something once a week and it can&#8217;t be &#8220;So, not much to say this week&#8221;. If you are drawing/sketching/painting/whatever several times a week, post that and talk about it. Did you like what you did, any realizations about it? Do you feel you improved? And try and keep it professional. Personal is fine, so long as it&#8217;s not bitching. Really complaining about the world at large and all it&#8217;s injustices are best suited for a private personal blog.</p>
<p>Can&#8217;t afford a site of your own, or a professional one? Use facebook, and make a fan page, or deviantART to at least get your work out there. The thing with these is that some art directors don&#8217;t go to these places to find work, but might be willing to go look if they ask you for samples. It&#8217;s best to just have your own site I think.</p>
<p>Those are three things I learned well the past year, trying to feed myself as a freelancer. Hope it helps.</p>
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